While I don't get a chance to design buildings for work anymore, every now and then an opportunity comes along outside of work where I get to put my design experience (and SketchUp/LayOut knowledge) to work!
My friend Donovan Ewing, from Once Upon a Workbench, contacted me recently as he wanted to build a playhouse for his son based on Link's house from the video game, Legend of Zelda: Breath of the Wild. Of course, I said I would help him out. Not only would this give me a chance to model something fun, but it would also let me put my money where my mouth is and create a set of construction documents for a model I would make from scratch!
The first thing we did was pass a SKP file back and forth showing the general shape of the structure. Due to the fact that that a full size house was being resized to fit a 5 year-old, we had to warp and move a few pieces. Fortunately, Donovan and I were able to pass simple images of the file back and forth a few times, and within a half-hour had identified a shell for the structure.

The massing model was just simple faces, so I grouped each face (walls, floor, and roofs), and then dove into each and made them framable! Donovan and I planned to use 1/2" plywood for stability, and 2x3 framing members to minimize the size of the walls.

From here on, it was as simple as working through one piece at a time, using 2x3 components and plywood components to fill out the framing. Ok, ok, I am over simplifying - a little. This did take quite a few hours, but the process itself was actually pretty easy.




